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I am going to Game Developers Conference Europe 2014. Message me for networking.

Visit http://arkhipov.info/ - my new website aggregating all of my Internet resources and contacts.

THIS IS A LINK TO MY INTRODUCTION POST

About Me

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Hello! I am teaching law at St. Petersburg State University. Major part of my research is connected to virtual worlds and massive multiplayer online games (a broad field which includes Internet law, video game law, virtual law and game studies). This interest derives from my passion for computer games which I consider as one of the most important cultural artifacts ever created. 

Sunday, July 6, 2014

Legal Issues Which Concern Video Game Industry (First Half of 2014)

Further to legal practice with an international law firm which has several video game industry clients on its profile with whom I already had a pleasure to work with, I would like to make a short summary of those legal issues which concerned video game industry most in the first half of 2014. This experience is supplemented by questions which I received (and answered) in friendly manner, generally further to speeches at conferences such as Winter Nights 2014 and others.

By this date I have identified EIGHT key legal ares to consider while launching a video game project. Click 'READ MORE' below to find them out (unless this post already shows itself for you in an explicit manner).


© Steve Young - Fotolia.com

Saturday, March 22, 2014

Five Lessons To Learn From A Successful Blog Post

So, as mentioned in my previous post, I recenlty had a succesful blog post which had 4870 views, 15 likes and 48 comments. 

The post was created on Jan. 13 2014 at a popular Russian social network for lawyers Zakon.ru. The name is 'Bitcoin: основные принципы и отдельные юридически-значимые особенности' (i.e. 'Bitcoin: main principles and certain legally important peculiarities'). 

I believe that such results are pretty good, and now, after about two months have passed, I am able to identify several key aspects which predetermined this.

© mohamedmaaz86 - Fotolia.com

My Recent Media Appearances

A brief recap on what I did from the beginning of the 2014 in terms of media appearance and have not yet mentioned on this blog (three more publications hidden behind 'READ MORE', one of them - on computer games).

1) Mar. 18 2014. Moscow Times. Legal Pitfalls of Social Networks: What Should a User Be Aware of? [Article, English]

A short article describing legal risks which an ordinary user of a social network faces. 'When you are on the Internet you should act as if your messages remain there forever and are publicly available'. 

2) Feb. 20 2014. LexisNexis AML Conference. Electronic Currency. New Horizons or Serious Risks? [Presentation, English]

A presentation which contains a brief assessment of cryptocurrencies in view of electronic money regulations set forth by the Russian Law on National Payment System. 'Bitcoin per se can be viewed... as a record keeping system'.

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Waking Up From Hibernation

This blog was on hold for a few months. The main reason is that I joined international law firm Dentons (you may check my profile here, by the way) and had a lot of things to reformat, even more so cosidering the fact that I do not give up the University. 

One of the most important issues was to get in proper schedule so that I can do my job effectively without sacrificing everything else, including game studies, social networks and, of course, computer games themselves.

Nothing new, I am sure, for anyone who has cared to check my Facebook, Instagram or Slideshare profile recently, but I am happy to admit that I do manage to balance. A bit of wisdom is the same as before - do what thou wilt


© Pat Lalli - Fotolia.com

Friday, January 3, 2014

Instagram And Visual Information

I have joined Instagram today. I did not witness Twitter's success in its time, so I was impressed by Instagram's popularity and speed of reaction to my first photos posted. Instagram statistics look cool: over 150 million monthly active users, 16 billion photos shared in total, 1.2 billion likes and 55 million photos shared every day (check here).

On a second thought, it did not look so surprising, rather logical. In the modern world everyone feels the overflow of information. There is much more information than anyone's brain could ever digest. One needs probably about half a minute to intake an average verbal blog post, but only a few seconds to check a photo and react on it. 

Looks like visual social netwroks (but not necessarily implying actual photos) may be the future of the web.

Borrowed here. My only legal hope is that most jurisdictions allow
trademark usage outside of their registered business aims,
like for academic and information purpose.
 
  


Happy New Year!

Happy New Year, my dear readers!

It is popular among bloggers to strike the balance at, or immediately after, the year's end. 

I am happy that this time I can summarize everything important for me just to one notion - last year I managed to bring most of my professional and personal activities to one common denominator which is my passion for computer games (or started doing so which is effectively the same).

One particular sample pertains to my academic career and implies setting up the course of Internet law including legal regulation of online games and virtual worlds as an integral part. 

I never felt better while reading lectures, and I got the impression that the same is true for the students attending them. Once again I received a striking example of how important it is to do what you belive in, and I could not stress this more.

My New Year wish for you is to discover what you true will is and to reconcile your life with it, whatever it might be!

Friday, December 20, 2013

My First League Of Legends Ribbon

Not such a big deal probably, but still important for me:



More on the League of Legends honor system here.